PASCHOALINO, G. P.; KUGA, G.; GOTARDI, G. C.; SIMÃO, R.; BARBIERI, F. A.; NAVARRO, M.; POLASTRI, P. F.; RODRIGUES, S. T. Racing videogame players’ driving experience in natural context does not affect gaze strategy towards tangent point during simulated curve negotiation, but the curvature angle does. Brazilian Journal of Motor Behavior, [S. l.], v. 13, n. 4, p. 113–123, 2019. DOI: 10.20338/bjmb.v13i4.137. Disponível em: https://www.socibracom.com/bjmb/index.php/bjmb/article/view/137. Acesso em: 18 apr. 2024.