
BJMB! ! ! ! ! ! ! ! Research Article!
Brazilian(Journal(of(Motor(Behavior(
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https://doi.org/10.20338/bjmb.v15i2.208
EE levels as it may influence how interventions are structured to maximize the health
benefits of physical activity (PA).
Motor skills are generally separated into three broad categories: locomotor (e.g.,
walk, run, hop), balance/stability (e.g., bend, twist), and object control skills (e.g., throw, kick,
strike). Performing activities that involve continuous locomotor skills such as walking or
running and participating in activities like soccer or tennis have been recommended to
achieve health-enhancing levels of PA
6
in both children and adults.
7,8
EE levels assessed
during these activities generally is high
9,10
; however, an understanding of how the
performance of object control skills (e.g., kicking, throwing, and striking) contributes to EE
during activities that inherently involve these skills when integrated in gameplay or during
specific practice has only recently been investigated.
3–5
Recently, Sacko et al. (2018 & 2019)
explored the EE of object control skills in children and young adults. Results from Sacko et
al. (2018 & 2019) demonstrated that the repetitive performance of object control skills at
intervals of 6, 12, and 30 seconds resulted in moderate to vigorous PA regardless of the
performers’ skill level.
3,4
Thus, if the repetitive performance of object control skills is
associated with high EE, then promoting their development during PA interventions and
physical education will have both an acute and long-term health-enhancing benefit.
2,11–13
The relationship between EE and object control skill performance is important as the practice
of these skills in a variety of settings (e.g., playing catch, gameplay, physical education, sport
practice) generally involves multiple repetitions, but at varied intervals (i.e., variable
trials/minute). Thus, it is important to understand how the number of trials performed per unit
of time in an activity impact EE.
The performance of object control skills involves complex multi-joint movements that
demand high neuromuscular involvement due to the activation of large muscle groups when
produced with high effort.
3–5,11,12
Neuromuscular demands associated with object control
skills are substantially higher than locomotor skills of moderate intensity (e.g., jogging)
suggesting that EE would also be high when these type of skills are repeated in a play or
practice context.
14–16
Furthermore, a noted increase in the number of degrees of freedom
utilized during movement occurs as object control skill level of a performer increases,
necessitating greater neuromuscular involvement and intensity (i.e., increased joint range of
motion, muscle recruitment, and muscle activation with increased force production),
specifically when performing at high effort levels.
16–19
The increased neuromuscular demand
presumably increases metabolic energy demand. Contrasting this view is the notion that a
higher level of skill is associated with increased efficiency of movement.
20
Thus, when
comparing the performance of a skill between a less skilled and a highly skilled performer,
it is generally assumed that the higher skilled performer would be more efficient (i.e., lower
EE) in their performance.
20
However, this assumption has not been empirically tested.
Additionally, this assumption would rely on an additional assumption that the output of both
performers would be fixed (i.e., the same performance outcome), which does not take into
account the neuromuscular demand and resultant EE with high effort performance. As
effortful practice is a fundamental requirement for advancing skill levels, specifically with
object control skills such as kicking, throwing, and striking, understanding differences in EE
between higher and lower-skilled individuals during a performance would generally be
associated with high effort performance, regardless of skill level.
14,18,21–25